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- /*
- * Copyright (c) 1988, 1989, 1990 The Regents of the University of California.
- * Copyright (c) 1988, 1989 by Adam de Boor
- * Copyright (c) 1989 by Berkeley Softworks
- * All rights reserved.
- *
- * This code is derived from software contributed to Berkeley by
- * Adam de Boor.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * 3. All advertising materials mentioning features or use of this software
- * must display the following acknowledgement:
- * This product includes software developed by the University of
- * California, Berkeley and its contributors.
- * 4. Neither the name of the University nor the names of its contributors
- * may be used to endorse or promote products derived from this software
- * without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
- * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
- * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
- * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
- * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
- * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
- * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
- * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
- * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
- * SUCH DAMAGE.
- */
-
- #ifdef DF_POSIX
- #include <misc.h>
- #include <bsdlib.h>
- #endif
-
- #ifndef lint
- static char sccsid[] = "@(#)dir.c 5.6 (Berkeley) 12/28/90";
- #endif /* not lint */
-
- /*-
- * dir.c --
- * Directory searching using wildcards and/or normal names...
- * Used both for source wildcarding in the Makefile and for finding
- * implicit sources.
- *
- * The interface for this module is:
- * Dir_Init Initialize the module.
- *
- * Dir_HasWildcards Returns TRUE if the name given it needs to
- * be wildcard-expanded.
- *
- * Dir_Expand Given a pattern and a path, return a Lst of names
- * which match the pattern on the search path.
- *
- * Dir_FindFile Searches for a file on a given search path.
- * If it exists, the entire path is returned.
- * Otherwise NULL is returned.
- *
- * Dir_MTime Return the modification time of a node. The file
- * is searched for along the default search path.
- * The path and mtime fields of the node are filled
- * in.
- *
- * Dir_AddDir Add a directory to a search path.
- *
- * Dir_MakeFlags Given a search path and a command flag, create
- * a string with each of the directories in the path
- * preceded by the command flag and all of them
- * separated by a space.
- *
- * Dir_Destroy Destroy an element of a search path. Frees up all
- * things that can be freed for the element as long
- * as the element is no longer referenced by any other
- * search path.
- * Dir_ClearPath Resets a search path to the empty list.
- *
- * For debugging:
- * Dir_PrintDirectories Print stats about the directory cache.
- */
-
- #include <stdio.h>
- #include <sys/types.h>
- #ifdef _POSIX_SOURCE
- #include <dirent.h>
- #else
- #include <sys/dir.h>
- #endif
-
- #include <sys/stat.h>
- #include "make.h"
- #include "hash.h"
-
- /*
- * A search path consists of a Lst of Path structures. A Path structure
- * has in it the name of the directory and a hash table of all the files
- * in the directory. This is used to cut down on the number of system
- * calls necessary to find implicit dependents and their like. Since
- * these searches are made before any actions are taken, we need not
- * worry about the directory changing due to creation commands. If this
- * hampers the style of some makefiles, they must be changed.
- *
- * A list of all previously-read directories is kept in the
- * openDirectories Lst. This list is checked first before a directory
- * is opened.
- *
- * The need for the caching of whole directories is brought about by
- * the multi-level transformation code in suff.c, which tends to search
- * for far more files than regular make does. In the initial
- * implementation, the amount of time spent performing "stat" calls was
- * truly astronomical. The problem with hashing at the start is,
- * of course, that pmake doesn't then detect changes to these directories
- * during the course of the make. Three possibilities suggest themselves:
- *
- * 1) just use stat to test for a file's existence. As mentioned
- * above, this is very inefficient due to the number of checks
- * engendered by the multi-level transformation code.
- * 2) use readdir() and company to search the directories, keeping
- * them open between checks. I have tried this and while it
- * didn't slow down the process too much, it could severely
- * affect the amount of parallelism available as each directory
- * open would take another file descriptor out of play for
- * handling I/O for another job. Given that it is only recently
- * that UNIX OS's have taken to allowing more than 20 or 32
- * file descriptors for a process, this doesn't seem acceptable
- * to me.
- * 3) record the mtime of the directory in the Path structure and
- * verify the directory hasn't changed since the contents were
- * hashed. This will catch the creation or deletion of files,
- * but not the updating of files. However, since it is the
- * creation and deletion that is the problem, this could be
- * a good thing to do. Unfortunately, if the directory (say ".")
- * were fairly large and changed fairly frequently, the constant
- * rehashing could seriously degrade performance. It might be
- * good in such cases to keep track of the number of rehashes
- * and if the number goes over a (small) limit, resort to using
- * stat in its place.
- *
- * An additional thing to consider is that pmake is used primarily
- * to create C programs and until recently pcc-based compilers refused
- * to allow you to specify where the resulting object file should be
- * placed. This forced all objects to be created in the current
- * directory. This isn't meant as a full excuse, just an explanation of
- * some of the reasons for the caching used here.
- *
- * One more note: the location of a target's file is only performed
- * on the downward traversal of the graph and then only for terminal
- * nodes in the graph. This could be construed as wrong in some cases,
- * but prevents inadvertent modification of files when the "installed"
- * directory for a file is provided in the search path.
- *
- * Another data structure maintained by this module is an mtime
- * cache used when the searching of cached directories fails to find
- * a file. In the past, Dir_FindFile would simply perform an access()
- * call in such a case to determine if the file could be found using
- * just the name given. When this hit, however, all that was gained
- * was the knowledge that the file existed. Given that an access() is
- * essentially a stat() without the copyout() call, and that the same
- * filesystem overhead would have to be incurred in Dir_MTime, it made
- * sense to replace the access() with a stat() and record the mtime
- * in a cache for when Dir_MTime was actually called.
- */
-
- Lst dirSearchPath; /* main search path */
-
- static Lst openDirectories; /* the list of all open directories */
-
- /*
- * Variables for gathering statistics on the efficiency of the hashing
- * mechanism.
- */
- static int hits, /* Found in directory cache */
- misses, /* Sad, but not evil misses */
- nearmisses, /* Found under search path */
- bigmisses; /* Sought by itself */
-
- typedef struct Path {
- char *name; /* Name of directory */
- int refCount; /* Number of paths with this directory */
- int hits; /* the number of times a file in this
- * directory has been found */
- Hash_Table files; /* Hash table of files in directory */
- } Path;
-
- static Path *dot; /* contents of current directory */
- static Hash_Table mtimes; /* Results of doing a last-resort stat in
- * Dir_FindFile -- if we have to go to the
- * system to find the file, we might as well
- * have its mtime on record. XXX: If this is done
- * way early, there's a chance other rules will
- * have already updated the file, in which case
- * we'll update it again. Generally, there won't
- * be two rules to update a single file, so this
- * should be ok, but... */
-
-
- /*-
- *-----------------------------------------------------------------------
- * Dir_Init --
- * initialize things for this module
- *
- * Results:
- * none
- *
- * Side Effects:
- * some directories may be opened.
- *-----------------------------------------------------------------------
- */
- void
- Dir_Init ()
- {
- dirSearchPath = Lst_Init (FALSE);
- openDirectories = Lst_Init (FALSE);
- Hash_InitTable(&mtimes, 0);
-
- /*
- * Since the Path structure is placed on both openDirectories and
- * the path we give Dir_AddDir (which in this case is openDirectories),
- * we need to remove "." from openDirectories and what better time to
- * do it than when we have to fetch the thing anyway?
- */
- Dir_AddDir (openDirectories, ".");
- dot = (Path *) Lst_DeQueue (openDirectories);
-
- /*
- * We always need to have dot around, so we increment its reference count
- * to make sure it's not destroyed.
- */
- dot->refCount += 1;
- }
-
- /*-
- *-----------------------------------------------------------------------
- * DirFindName --
- * See if the Path structure describes the same directory as the
- * given one by comparing their names. Called from Dir_AddDir via
- * Lst_Find when searching the list of open directories.
- *
- * Results:
- * 0 if it is the same. Non-zero otherwise
- *
- * Side Effects:
- * None
- *-----------------------------------------------------------------------
- */
- static int
- DirFindName (p, dname)
- Path *p; /* Current name */
- char *dname; /* Desired name */
- {
- return (strcmp (p->name, dname));
- }
-
- /*-
- *-----------------------------------------------------------------------
- * Dir_HasWildcards --
- * see if the given name has any wildcard characters in it
- *
- * Results:
- * returns TRUE if the word should be expanded, FALSE otherwise
- *
- * Side Effects:
- * none
- *-----------------------------------------------------------------------
- */
- Boolean
- Dir_HasWildcards (name)
- char *name; /* name to check */
- {
- register char *cp;
-
- for (cp = name; *cp; cp++) {
- switch(*cp) {
- case '{':
- case '[':
- case '?':
- case '*':
- return (TRUE);
- }
- }
- return (FALSE);
- }
-
- /*-
- *-----------------------------------------------------------------------
- * DirMatchFiles --
- * Given a pattern and a Path structure, see if any files
- * match the pattern and add their names to the 'expansions' list if
- * any do. This is incomplete -- it doesn't take care of patterns like
- * src/*src/*.c properly (just *.c on any of the directories), but it
- * will do for now.
- *
- * Results:
- * Always returns 0
- *
- * Side Effects:
- * File names are added to the expansions lst. The directory will be
- * fully hashed when this is done.
- *-----------------------------------------------------------------------
- */
- static int
- DirMatchFiles (pattern, p, expansions)
- char *pattern; /* Pattern to look for */
- Path *p; /* Directory to search */
- Lst expansions; /* Place to store the results */
- {
- Hash_Search search; /* Index into the directory's table */
- Hash_Entry *entry; /* Current entry in the table */
- char *f; /* Current entry in the directory */
- Boolean isDot; /* TRUE if the directory being searched is . */
-
- isDot = (*p->name == '.' && p->name[1] == '\0');
-
- for (entry = Hash_EnumFirst(&p->files, &search);
- entry != (Hash_Entry *)NULL;
- entry = Hash_EnumNext(&search))
- {
- /*
- * See if the file matches the given pattern. Note we follow the UNIX
- * convention that dot files will only be found if the pattern
- * begins with a dot (note also that as a side effect of the hashing
- * scheme, .* won't match . or .. since they aren't hashed).
- */
- if (Str_Match(entry->name, pattern) &&
- ((entry->name[0] != '.') ||
- (pattern[0] == '.')))
- {
- (void)Lst_AtEnd(expansions,
- (isDot ? strdup(entry->name) :
- str_concat(p->name, entry->name,
- STR_ADDSLASH)));
- }
- }
- return (0);
- }
-
- /*-
- *-----------------------------------------------------------------------
- * DirExpandCurly --
- * Expand curly braces like the C shell. Does this recursively.
- * Note the special case: if after the piece of the curly brace is
- * done there are no wildcard characters in the result, the result is
- * placed on the list WITHOUT CHECKING FOR ITS EXISTENCE.
- *
- * Results:
- * None.
- *
- * Side Effects:
- * The given list is filled with the expansions...
- *
- *-----------------------------------------------------------------------
- */
- static void
- DirExpandCurly(word, brace, path, expansions)
- char *word; /* Entire word to expand */
- char *brace; /* First curly brace in it */
- Lst path; /* Search path to use */
- Lst expansions; /* Place to store the expansions */
- {
- char *end; /* Character after the closing brace */
- char *cp; /* Current position in brace clause */
- char *start; /* Start of current piece of brace clause */
- int bracelevel; /* Number of braces we've seen. If we see a
- * right brace when this is 0, we've hit the
- * end of the clause. */
- char *file; /* Current expansion */
- int otherLen; /* The length of the other pieces of the
- * expansion (chars before and after the
- * clause in 'word') */
- char *cp2; /* Pointer for checking for wildcards in
- * expansion before calling Dir_Expand */
-
- start = brace+1;
-
- /*
- * Find the end of the brace clause first, being wary of nested brace
- * clauses.
- */
- for (end = start, bracelevel = 0; *end != '\0'; end++) {
- if (*end == '{') {
- bracelevel++;
- } else if ((*end == '}') && (bracelevel-- == 0)) {
- break;
- }
- }
- if (*end == '\0') {
- Error("Unterminated {} clause \"%s\"", start);
- return;
- } else {
- end++;
- }
- otherLen = brace - word + strlen(end);
-
- for (cp = start; cp < end; cp++) {
- /*
- * Find the end of this piece of the clause.
- */
- bracelevel = 0;
- while (*cp != ',') {
- if (*cp == '{') {
- bracelevel++;
- } else if ((*cp == '}') && (bracelevel-- <= 0)) {
- break;
- }
- cp++;
- }
- /*
- * Allocate room for the combination and install the three pieces.
- */
- file = emalloc(otherLen + cp - start + 1);
- if (brace != word) {
- strncpy(file, word, brace-word);
- }
- if (cp != start) {
- strncpy(&file[brace-word], start, cp-start);
- }
- strcpy(&file[(brace-word)+(cp-start)], end);
-
- /*
- * See if the result has any wildcards in it. If we find one, call
- * Dir_Expand right away, telling it to place the result on our list
- * of expansions.
- */
- for (cp2 = file; *cp2 != '\0'; cp2++) {
- switch(*cp2) {
- case '*':
- case '?':
- case '{':
- case '[':
- Dir_Expand(file, path, expansions);
- goto next;
- }
- }
- if (*cp2 == '\0') {
- /*
- * Hit the end w/o finding any wildcards, so stick the expansion
- * on the end of the list.
- */
- (void)Lst_AtEnd(expansions, file);
- } else {
- next:
- free(file);
- }
- start = cp+1;
- }
- }
-
-
- /*-
- *-----------------------------------------------------------------------
- * DirExpandInt --
- * Internal expand routine. Passes through the directories in the
- * path one by one, calling DirMatchFiles for each. NOTE: This still
- * doesn't handle patterns in directories...
- *
- * Results:
- * None.
- *
- * Side Effects:
- * Things are added to the expansions list.
- *
- *-----------------------------------------------------------------------
- */
- static void
- DirExpandInt(word, path, expansions)
- char *word; /* Word to expand */
- Lst path; /* Path on which to look */
- Lst expansions; /* Place to store the result */
- {
- LstNode ln; /* Current node */
- Path *p; /* Directory in the node */
-
- if (Lst_Open(path) == SUCCESS) {
- while ((ln = Lst_Next(path)) != NILLNODE) {
- p = (Path *)Lst_Datum(ln);
- DirMatchFiles(word, p, expansions);
- }
- Lst_Close(path);
- }
- }
-
- /*-
- *-----------------------------------------------------------------------
- * DirPrintWord --
- * Print a word in the list of expansions. Callback for Dir_Expand
- * when DEBUG(DIR), via Lst_ForEach.
- *
- * Results:
- * === 0
- *
- * Side Effects:
- * The passed word is printed, followed by a space.
- *
- *-----------------------------------------------------------------------
- */
- static int
- DirPrintWord(word)
- char *word;
- {
- printf("%s ", word);
-
- return(0);
- }
-
- /*-
- *-----------------------------------------------------------------------
- * Dir_Expand --
- * Expand the given word into a list of words by globbing it looking
- * in the directories on the given search path.
- *
- * Results:
- * A list of words consisting of the files which exist along the search
- * path matching the given pattern.
- *
- * Side Effects:
- * Directories may be opened. Who knows?
- *-----------------------------------------------------------------------
- */
- void
- Dir_Expand (word, path, expansions)
- char *word; /* the word to expand */
- Lst path; /* the list of directories in which to find
- * the resulting files */
- Lst expansions; /* the list on which to place the results */
- {
- char *cp;
-
- if (DEBUG(DIR)) {
- printf("expanding \"%s\"...", word);
- }
-
- cp = index(word, '{');
- if (cp) {
- DirExpandCurly(word, cp, path, expansions);
- } else {
- cp = index(word, '/');
- if (cp) {
- /*
- * The thing has a directory component -- find the first wildcard
- * in the string.
- */
- for (cp = word; *cp; cp++) {
- if (*cp == '?' || *cp == '[' || *cp == '*' || *cp == '{') {
- break;
- }
- }
- if (*cp == '{') {
- /*
- * This one will be fun.
- */
- DirExpandCurly(word, cp, path, expansions);
- return;
- } else if (*cp != '\0') {
- /*
- * Back up to the start of the component
- */
- char *dirpath;
-
- while (cp > word && *cp != '/') {
- cp--;
- }
- if (cp != word) {
- /*
- * If the glob isn't in the first component, try and find
- * all the components up to the one with a wildcard.
- */
- *cp = '\0';
- dirpath = Dir_FindFile(word, path);
- *cp = '/';
- /*
- * dirpath is null if can't find the leading component
- * XXX: Dir_FindFile won't find internal components.
- * i.e. if the path contains ../Etc/Object and we're
- * looking for Etc, it won't be found. Ah well.
- * Probably not important.
- */
- if (dirpath != (char *)NULL) {
- path = Lst_Init(FALSE);
- Dir_AddDir(path, dirpath);
- DirExpandInt(cp+1, path, expansions);
- Lst_Destroy(path, NOFREE);
- }
- } else {
- /*
- * Start the search from the local directory
- */
- DirExpandInt(word, path, expansions);
- }
- } else {
- /*
- * Return the file -- this should never happen.
- */
- DirExpandInt(word, path, expansions);
- }
- } else {
- /*
- * First the files in dot
- */
- DirMatchFiles(word, dot, expansions);
-
- /*
- * Then the files in every other directory on the path.
- */
- DirExpandInt(word, path, expansions);
- }
- }
- if (DEBUG(DIR)) {
- Lst_ForEach(expansions, DirPrintWord, NULL);
- putchar('\n');
- }
- }
-
- /*-
- *-----------------------------------------------------------------------
- * Dir_FindFile --
- * Find the file with the given name along the given search path.
- *
- * Results:
- * The path to the file or NULL. This path is guaranteed to be in a
- * different part of memory than name and so may be safely free'd.
- *
- * Side Effects:
- * If the file is found in a directory which is not on the path
- * already (either 'name' is absolute or it is a relative path
- * [ dir1/.../dirn/file ] which exists below one of the directories
- * already on the search path), its directory is added to the end
- * of the path on the assumption that there will be more files in
- * that directory later on. Sometimes this is true. Sometimes not.
- *-----------------------------------------------------------------------
- */
- char *
- Dir_FindFile (name, path)
- char *name; /* the file to find */
- Lst path; /* the Lst of directories to search */
- {
- register char *p1; /* pointer into p->name */
- register char *p2; /* pointer into name */
- LstNode ln; /* a list element */
- register char *file; /* the current filename to check */
- register Path *p; /* current path member */
- register char *cp; /* index of first slash, if any */
- Boolean hasSlash; /* true if 'name' contains a / */
- struct stat stb; /* Buffer for stat, if necessary */
- Hash_Entry *entry; /* Entry for mtimes table */
-
- /*
- * Find the final component of the name and note whether it has a
- * slash in it (the name, I mean)
- */
- cp = rindex (name, '/');
- if (cp) {
- hasSlash = TRUE;
- cp += 1;
- } else {
- hasSlash = FALSE;
- cp = name;
- }
-
- if (DEBUG(DIR)) {
- printf("Searching for %s...", name);
- }
- /*
- * No matter what, we always look for the file in the current directory
- * before anywhere else and we *do not* add the ./ to it if it exists.
- * This is so there are no conflicts between what the user specifies
- * (fish.c) and what pmake finds (./fish.c).
- */
- if ((!hasSlash || (cp - name == 2 && *name == '.')) &&
- (Hash_FindEntry (&dot->files, cp) != (Hash_Entry *)NULL)) {
- if (DEBUG(DIR)) {
- printf("in '.'\n");
- }
- hits += 1;
- dot->hits += 1;
- return (strdup (name));
- }
-
- if (Lst_Open (path) == FAILURE) {
- if (DEBUG(DIR)) {
- printf("couldn't open path, file not found\n");
- }
- misses += 1;
- return ((char *) NULL);
- }
-
- /*
- * We look through all the directories on the path seeking one which
- * contains the final component of the given name and whose final
- * component(s) match the name's initial component(s). If such a beast
- * is found, we concatenate the directory name and the final component
- * and return the resulting string. If we don't find any such thing,
- * we go on to phase two...
- */
- while ((ln = Lst_Next (path)) != NILLNODE) {
- p = (Path *) Lst_Datum (ln);
- if (DEBUG(DIR)) {
- printf("%s...", p->name);
- }
- if (Hash_FindEntry (&p->files, cp) != (Hash_Entry *)NULL) {
- if (DEBUG(DIR)) {
- printf("here...");
- }
- if (hasSlash) {
- /*
- * If the name had a slash, its initial components and p's
- * final components must match. This is false if a mismatch
- * is encountered before all of the initial components
- * have been checked (p2 > name at the end of the loop), or
- * we matched only part of one of the components of p
- * along with all the rest of them (*p1 != '/').
- */
- p1 = p->name + strlen (p->name) - 1;
- p2 = cp - 2;
- while (p2 >= name && *p1 == *p2) {
- p1 -= 1; p2 -= 1;
- }
- if (p2 >= name || (p1 >= p->name && *p1 != '/')) {
- if (DEBUG(DIR)) {
- printf("component mismatch -- continuing...");
- }
- continue;
- }
- }
- file = str_concat (p->name, cp, STR_ADDSLASH);
- if (DEBUG(DIR)) {
- printf("returning %s\n", file);
- }
- Lst_Close (path);
- p->hits += 1;
- hits += 1;
- return (file);
- } else if (hasSlash) {
- /*
- * If the file has a leading path component and that component
- * exactly matches the entire name of the current search
- * directory, we assume the file doesn't exist and return NULL.
- */
- for (p1 = p->name, p2 = name; *p1 && *p1 == *p2; p1++, p2++) {
- continue;
- }
- if (*p1 == '\0' && p2 == cp - 1) {
- if (DEBUG(DIR)) {
- printf("must be here but isn't -- returing NULL\n");
- }
- Lst_Close (path);
- return ((char *) NULL);
- }
- }
- }
-
- /*
- * We didn't find the file on any existing members of the directory.
- * If the name doesn't contain a slash, that means it doesn't exist.
- * If it *does* contain a slash, however, there is still hope: it
- * could be in a subdirectory of one of the members of the search
- * path. (eg. /usr/include and sys/types.h. The above search would
- * fail to turn up types.h in /usr/include, but it *is* in
- * /usr/include/sys/types.h) If we find such a beast, we assume there
- * will be more (what else can we assume?) and add all but the last
- * component of the resulting name onto the search path (at the
- * end). This phase is only performed if the file is *not* absolute.
- */
- if (!hasSlash) {
- if (DEBUG(DIR)) {
- printf("failed.\n");
- }
- misses += 1;
- return ((char *) NULL);
- }
-
- if (*name != '/') {
- Boolean checkedDot = FALSE;
-
- if (DEBUG(DIR)) {
- printf("failed. Trying subdirectories...");
- }
- (void) Lst_Open (path);
- while ((ln = Lst_Next (path)) != NILLNODE) {
- p = (Path *) Lst_Datum (ln);
- if (p != dot) {
- file = str_concat (p->name, name, STR_ADDSLASH);
- } else {
- /*
- * Checking in dot -- DON'T put a leading ./ on the thing.
- */
- file = strdup(name);
- checkedDot = TRUE;
- }
- if (DEBUG(DIR)) {
- printf("checking %s...", file);
- }
-
-
- if (stat (file, &stb) == 0) {
- if (DEBUG(DIR)) {
- printf("got it.\n");
- }
-
- Lst_Close (path);
-
- /*
- * We've found another directory to search. We know there's
- * a slash in 'file' because we put one there. We nuke it after
- * finding it and call Dir_AddDir to add this new directory
- * onto the existing search path. Once that's done, we restore
- * the slash and triumphantly return the file name, knowing
- * that should a file in this directory every be referenced
- * again in such a manner, we will find it without having to do
- * numerous numbers of access calls. Hurrah!
- */
- cp = rindex (file, '/');
- *cp = '\0';
- Dir_AddDir (path, file);
- *cp = '/';
-
- /*
- * Save the modification time so if it's needed, we don't have
- * to fetch it again.
- */
- if (DEBUG(DIR)) {
- printf("Caching %s for %s\n", Targ_FmtTime(stb.st_mtime),
- file);
- }
- entry = Hash_CreateEntry(&mtimes, (ClientData)file,
- (Boolean *)NULL);
- Hash_SetValue(entry, stb.st_mtime);
- nearmisses += 1;
- return (file);
- } else {
- free (file);
- }
- }
-
- if (DEBUG(DIR)) {
- printf("failed. ");
- }
- Lst_Close (path);
-
- if (checkedDot) {
- /*
- * Already checked by the given name, since . was in the path,
- * so no point in proceeding...
- */
- if (DEBUG(DIR)) {
- printf("Checked . already, returning NULL\n");
- }
- return(NULL);
- }
- }
-
- /*
- * Didn't find it that way, either. Sigh. Phase 3. Add its directory
- * onto the search path in any case, just in case, then look for the
- * thing in the hash table. If we find it, grand. We return a new
- * copy of the name. Otherwise we sadly return a NULL pointer. Sigh.
- * Note that if the directory holding the file doesn't exist, this will
- * do an extra search of the final directory on the path. Unless something
- * weird happens, this search won't succeed and life will be groovy.
- *
- * Sigh. We cannot add the directory onto the search path because
- * of this amusing case:
- * $(INSTALLDIR)/$(FILE): $(FILE)
- *
- * $(FILE) exists in $(INSTALLDIR) but not in the current one.
- * When searching for $(FILE), we will find it in $(INSTALLDIR)
- * b/c we added it here. This is not good...
- */
- #ifdef notdef
- cp[-1] = '\0';
- Dir_AddDir (path, name);
- cp[-1] = '/';
-
- bigmisses += 1;
- ln = Lst_Last (path);
- if (ln == NILLNODE) {
- return ((char *) NULL);
- } else {
- p = (Path *) Lst_Datum (ln);
- }
-
- if (Hash_FindEntry (&p->files, cp) != (Hash_Entry *)NULL) {
- return (strdup (name));
- } else {
- return ((char *) NULL);
- }
- #else /* !notdef */
- if (DEBUG(DIR)) {
- printf("Looking for \"%s\"...", name);
- }
-
- bigmisses += 1;
- entry = Hash_FindEntry(&mtimes, name);
- if (entry != (Hash_Entry *)NULL) {
- if (DEBUG(DIR)) {
- printf("got it (in mtime cache)\n");
- }
- return(strdup(name));
- } else if (stat (name, &stb) == 0) {
- entry = Hash_CreateEntry(&mtimes, name, (Boolean *)NULL);
- if (DEBUG(DIR)) {
- printf("Caching %s for %s\n", Targ_FmtTime(stb.st_mtime),
- name);
- }
- Hash_SetValue(entry, stb.st_mtime);
- return (strdup (name));
- } else {
- if (DEBUG(DIR)) {
- printf("failed. Returning NULL\n");
- }
- return ((char *)NULL);
- }
- #endif /* notdef */
- }
-
- /*-
- *-----------------------------------------------------------------------
- * Dir_MTime --
- * Find the modification time of the file described by gn along the
- * search path dirSearchPath.
- *
- * Results:
- * The modification time or 0 if it doesn't exist
- *
- * Side Effects:
- * The modification time is placed in the node's mtime slot.
- * If the node didn't have a path entry before, and Dir_FindFile
- * found one for it, the full name is placed in the path slot.
- *-----------------------------------------------------------------------
- */
- int
- Dir_MTime (gn)
- GNode *gn; /* the file whose modification time is
- * desired */
- {
- char *fullName; /* the full pathname of name */
- struct stat stb; /* buffer for finding the mod time */
- Hash_Entry *entry;
-
- if (gn->type & OP_ARCHV) {
- return Arch_MTime (gn);
- } else if (gn->path == (char *)NULL) {
- fullName = Dir_FindFile (gn->name, dirSearchPath);
- } else {
- fullName = gn->path;
- }
-
- if (fullName == (char *)NULL) {
- fullName = gn->name;
- }
-
- entry = Hash_FindEntry(&mtimes, fullName);
- if (entry != (Hash_Entry *)NULL) {
- /*
- * Only do this once -- the second time folks are checking to
- * see if the file was actually updated, so we need to actually go
- * to the file system.
- */
- if (DEBUG(DIR)) {
- printf("Using cached time %s for %s\n",
- Targ_FmtTime(Hash_GetValue(entry)), fullName);
- }
- stb.st_mtime = (time_t)Hash_GetValue(entry);
- Hash_DeleteEntry(&mtimes, entry);
- } else if (stat (fullName, &stb) < 0) {
- if (gn->type & OP_MEMBER) {
- return Arch_MemMTime (gn);
- } else {
- stb.st_mtime = 0;
- }
- }
- if (fullName && gn->path == (char *)NULL) {
- gn->path = fullName;
- }
-
- gn->mtime = stb.st_mtime;
- return (gn->mtime);
- }
-
- /*-
- *-----------------------------------------------------------------------
- * Dir_AddDir --
- * Add the given name to the end of the given path. The order of
- * the arguments is backwards so ParseDoDependency can do a
- * Lst_ForEach of its list of paths...
- *
- * Results:
- * none
- *
- * Side Effects:
- * A structure is added to the list and the directory is
- * read and hashed.
- *-----------------------------------------------------------------------
- */
- void
- Dir_AddDir (path, name)
- Lst path; /* the path to which the directory should be
- * added */
- char *name; /* the name of the directory to add */
- {
- LstNode ln; /* node in case Path structure is found */
- register Path *p; /* pointer to new Path structure */
- DIR *d; /* for reading directory */
- register struct dirent *dp; /* entry in directory */
- Hash_Entry *he;
- char *fName;
-
- ln = Lst_Find (openDirectories, (ClientData)name, DirFindName);
- if (ln != NILLNODE) {
- p = (Path *)Lst_Datum (ln);
- if (Lst_Member(path, (ClientData)p) == NILLNODE) {
- p->refCount += 1;
- (void)Lst_AtEnd (path, (ClientData)p);
- }
- } else {
- if (DEBUG(DIR)) {
- printf("Caching %s...", name);
- fflush(stdout);
- }
-
- if ((d = opendir (name)) != (DIR *) NULL) {
- p = (Path *) emalloc (sizeof (Path));
- p->name = strdup (name);
- p->hits = 0;
- p->refCount = 1;
- Hash_InitTable (&p->files, -1);
-
- /*
- * Skip the first two entries -- these will *always* be . and ..
- */
- (void)readdir(d);
- (void)readdir(d);
-
- while ((dp = readdir (d)) != (struct direct *) NULL) {
- #ifdef sun
- /*
- * The sun directory library doesn't check for a 0 inode
- * (0-inode slots just take up space), so we have to do
- * it ourselves.
- */
- if (dp->d_fileno == 0) {
- continue;
- }
- #endif sun
- (void)Hash_CreateEntry(&p->files, dp->d_name, (Boolean *)NULL);
- }
- (void) closedir (d);
- (void)Lst_AtEnd (openDirectories, (ClientData)p);
- (void)Lst_AtEnd (path, (ClientData)p);
- }
- if (DEBUG(DIR)) {
- printf("done\n");
- }
- }
- }
-
- /*-
- *-----------------------------------------------------------------------
- * Dir_CopyDir --
- * Callback function for duplicating a search path via Lst_Duplicate.
- * Ups the reference count for the directory.
- *
- * Results:
- * Returns the Path it was given.
- *
- * Side Effects:
- * The refCount of the path is incremented.
- *
- *-----------------------------------------------------------------------
- */
- ClientData
- Dir_CopyDir(p)
- Path *p; /* Directory descriptor to copy */
- {
- p->refCount += 1;
-
- return ((ClientData)p);
- }
-
- /*-
- *-----------------------------------------------------------------------
- * Dir_MakeFlags --
- * Make a string by taking all the directories in the given search
- * path and preceding them by the given flag. Used by the suffix
- * module to create variables for compilers based on suffix search
- * paths.
- *
- * Results:
- * The string mentioned above. Note that there is no space between
- * the given flag and each directory. The empty string is returned if
- * Things don't go well.
- *
- * Side Effects:
- * None
- *-----------------------------------------------------------------------
- */
- char *
- Dir_MakeFlags (flag, path)
- char *flag; /* flag which should precede each directory */
- Lst path; /* list of directories */
- {
- char *str; /* the string which will be returned */
- char *tstr; /* the current directory preceded by 'flag' */
- LstNode ln; /* the node of the current directory */
- Path *p; /* the structure describing the current directory */
-
- str = strdup ("");
-
- if (Lst_Open (path) == SUCCESS) {
- while ((ln = Lst_Next (path)) != NILLNODE) {
- p = (Path *) Lst_Datum (ln);
- tstr = str_concat (flag, p->name, 0);
- str = str_concat (str, tstr, STR_ADDSPACE | STR_DOFREE);
- }
- Lst_Close (path);
- }
-
- return (str);
- }
-
- /*-
- *-----------------------------------------------------------------------
- * Dir_Destroy --
- * Nuke a directory descriptor, if possible. Callback procedure
- * for the suffixes module when destroying a search path.
- *
- * Results:
- * None.
- *
- * Side Effects:
- * If no other path references this directory (refCount == 0),
- * the Path and all its data are freed.
- *
- *-----------------------------------------------------------------------
- */
- void
- Dir_Destroy (p)
- Path *p; /* The directory descriptor to nuke */
- {
- Hash_Search thing1;
- Hash_Entry *thing2;
-
- p->refCount -= 1;
-
- if (p->refCount == 0) {
- LstNode ln;
-
- ln = Lst_Member (openDirectories, (ClientData)p);
- (void) Lst_Remove (openDirectories, ln);
-
- Hash_DeleteTable (&p->files);
- free((Address)p->name);
- free((Address)p);
- }
- }
-
- /*-
- *-----------------------------------------------------------------------
- * Dir_ClearPath --
- * Clear out all elements of the given search path. This is different
- * from destroying the list, notice.
- *
- * Results:
- * None.
- *
- * Side Effects:
- * The path is set to the empty list.
- *
- *-----------------------------------------------------------------------
- */
- void
- Dir_ClearPath(path)
- Lst path; /* Path to clear */
- {
- Path *p;
- while (!Lst_IsEmpty(path)) {
- p = (Path *)Lst_DeQueue(path);
- Dir_Destroy(p);
- }
- }
-
-
- /*-
- *-----------------------------------------------------------------------
- * Dir_Concat --
- * Concatenate two paths, adding the second to the end of the first.
- * Makes sure to avoid duplicates.
- *
- * Results:
- * None
- *
- * Side Effects:
- * Reference counts for added dirs are upped.
- *
- *-----------------------------------------------------------------------
- */
- void
- Dir_Concat(path1, path2)
- Lst path1; /* Dest */
- Lst path2; /* Source */
- {
- LstNode ln;
- Path *p;
-
- for (ln = Lst_First(path2); ln != NILLNODE; ln = Lst_Succ(ln)) {
- p = (Path *)Lst_Datum(ln);
- if (Lst_Member(path1, (ClientData)p) == NILLNODE) {
- p->refCount += 1;
- (void)Lst_AtEnd(path1, (ClientData)p);
- }
- }
- }
-
- /********** DEBUG INFO **********/
- Dir_PrintDirectories()
- {
- LstNode ln;
- Path *p;
-
- printf ("#*** Directory Cache:\n");
- printf ("# Stats: %d hits %d misses %d near misses %d losers (%d%%)\n",
- hits, misses, nearmisses, bigmisses,
- (hits+bigmisses+nearmisses ?
- hits * 100 / (hits + bigmisses + nearmisses) : 0));
- printf ("# %-20s referenced\thits\n", "directory");
- if (Lst_Open (openDirectories) == SUCCESS) {
- while ((ln = Lst_Next (openDirectories)) != NILLNODE) {
- p = (Path *) Lst_Datum (ln);
- printf ("# %-20s %10d\t%4d\n", p->name, p->refCount, p->hits);
- }
- Lst_Close (openDirectories);
- }
- }
-
- static int DirPrintDir (p) Path *p; { printf ("%s ", p->name); return (0); }
-
- Dir_PrintPath (path)
- Lst path;
- {
- Lst_ForEach (path, DirPrintDir, (ClientData)0);
- }
-